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November 13th, 2013, 10:49
Who in their right minds would develop such a game for iOS only? I mean, it's not like there is a lack of engines that tackle all platforms.
There is some extra effort involved for the interface and input, of course. But the biggest chunk is the core gameplay.

Plus, I somehow doubt the niche in iOS for actual RPGs like this is too big. But I might be wrong.

I just hope they do sell enough. Not that I could support them, I lack any Apple products.
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