A Big Hello Again
First things first, we’re really excited to be back on Kickstarter sharing our project again! Making games is our passion and we love sharing what we’re up to, especially with people who love games as much as we do! It’s been a crazy few weeks as we tried to recover from our unsuccessful first crowd-funding campaign. We had to beg Havok for more time with our engine evaluation so we could finish some content for this campaign and being awesome as they are, they graciously gave us extra time to put together some new goodies! We set to work immediately so we could launch a new campaign while the fire was still hot, but some may be wondering why we didn’t wait longer before trying again.
We know we have an amazing concept and we are dying to get started on full swing development. It’s our hope to get funded before this year ends so that we can look back from where we started in April and be proud of how far we’ve come. Through starting a company, evaluating engines, planning the game, hiring new devs, training on new softwares, and finally building our crowd funding campaigns to share our content; it’s been a heck of a busy year! Nothing would make us happier than starting the New Year in full development with our project budget in place and we are so grateful to have you folks here lending your support.
In this video we share the first bit of game footage from our engine evaluation with Havok's Vision Engine. After the clip you can also see some still shots, and some development images demonstrating how a basic sketch becomes game content, enjoy!
After much cheering and requesting from our happy backers in this video we re-share the first bit of game footage from our engine evaluation with Havok's Vision Engine, except it's DAYTIME!