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November 17th, 2013, 11:58
Originally Posted by ProphetSword View Post
What I've noticed is that a lot of the things that are supported are big named projects (like Wasteland 2).
Well it's easier to give money to people that you know they can deliver a game.

Originally Posted by ProphetSword View Post
Do no-name developers working on one-man projects have any chance to compete against that?
They don't, but that doesn't mean that they can't get funded.
Paper sorcerer got 12k with not well covered campaign, Malevolence got 33k and Arakion got 48k(all one man or small team projects that target somewhat similar audience as you).
I think that asking for 15-20k is realistic, but note that games seem to get funded harder last few months so it might not be ideal time to run campaign now.
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