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December 9th, 2013, 12:59
Yes, I know you're in love with that aspect of Dark Souls. As I said several times already, if weapons could be as distinct in other games without losing something - I'd be fine with it. Stats include stuff like weight, damage type and speed.

Diablo has similar stats - and weapons inflict different kinds of damage, have different speeds and weight. It's just not animated in a 3D world with "real weight".

I know you think that's a big deal, but to me it's not THAT great.

I still prefer an interesting character progression system, though.
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