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December 12th, 2013, 15:38
I'm often on here defending the Kickstarter business model as if I'm personally getting a cut of the profits, but here's one thing definitely bugs me: opening the beta only to people who coughed up $55 for the game. That's more than the final release will cost. What you're essentially doing then is charging people to beta test your game.

It's one thing to dramatically trim your Q&A costs by releasing a public beta. I think that's generally going to result in a better game. But to say, "Hey, for an extra $20 I'll grant you the privilege of bug-testing." that's pretty cheap. I also don't like reward tiers (like this one) that grant extra gameplay options to people who happen to be richer.

my novel: bit.ly/dreamlandsbook
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Join Date: Oct 2006
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