Screeching doors, the thump of a lever that slides into the correct position. A dead enemy falling to the ground. The delightful *ding* of leveling up. The sound of wind bustling through the leaves as your party strolls around, looking for new adventures - sound is an essential ingredient for immersion. But who makes the sounds for MMX, and how? Jan, sound designer and sound engineer, started working for Limbic Entertainment at the beginning of November. He talked to me about the sounds he makes for MMX, and what can be done to keep game sound from getting boring.
For those of you who love the pixels, there will be a retro mode in the final release of the game (as mentioned already in this vote article). You will then be able to toggle your graphic mode to pixelated in the graphics options. Check out the screenshots below, but don't search for the retro mode option in your Early Access Version - it's not there yet.