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December 14th, 2013, 07:16
Originally Posted by bjon045 View Post
My pledge was not for the game - it was so the game could be made, it was to send a signal to inxile and others like inxile that there is still a market for these kinds of games.
And that's a message devs need to hear, as other mainstream markets are drying up and dying. At least on the PC. As the PC market becomes niche, again, maybe we'll be able to have some quality titles released by small teams, as we did in the olden days. It sure would be nice if that concept could be proven. Maybe a niche hit can't sell well enough to cover payroll when a company is employing hundreds or thousands of people, but a niche hit damn sure can nicely compensate a couple dozen.
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CraigCWB

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Join Date: Apr 2010
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