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December 14th, 2013, 16:13
Originally Posted by vurt View Post
The engine has nothing to do with the perspective, it's an isometric game, but yes it's not a 2D game.
It isn't an isometric game, it's 3D. In isometric you don't get any sense of distance (look at Eschalon for example, that's isometric). Not that it really matters, the use of the word in games today pretty much means "like Baldurs Gate and Fallout!", and that's perfectly good to me.
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