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December 15th, 2013, 02:29
Originally Posted by Gokyabgu View Post
Developers of this game know they can't reach their goal from the beginning. Whole purpose of this Kickstarter was marketing, to interest people to your game. It's obvious. Actually many small company began to use this method to increase their fanbase. Kickstarter, your new cheap marketing media.
Well I can't fault them as it's easy, and it's free marketing. I'm looking forward to the short prologue. Hopefully it allows the developer to make the final game.

As for $900,000 that's about right for a game this size, and I agree with you. The problem is there not inXile or Obsidian. Not every developer can get 4 million on empty promises, and big name talent.
I also post news on Fluent's World on Goggle +.

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