Pillars of Eternity - Interview @ PC Gamer
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December 17th, 2013, 21:07
Sad to hear that they are just gonna have the characters swing away at each other with no parry/hit or block animations.I get drawn out of the game when I see older games doing this and figured in 2014 it will be reduced a good amount.There has got to be a workaround IMO.I would even be fine with a character that is swinging but his animation is blocking an attack instead so that they look as though they are in a battle.PC's are super fast and it could quickly calculate that the next hit will be a kill or a critical hit and play the correct animations.
Join Date: Aug 2010
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