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December 19th, 2013, 13:02
. Dungeons and Dragons is based around the idea of people sitting around a table and doing basic arithmetic with a twenty-sided die. When you're on a computer a lot of those calculations can go a lot faster. You can do real-time division very easily, you can use a 100-point scale for things where normally that would be kind of onerous in a tabletop environment.

The thing that allows us to do is give finer granularity and
Where is the wood to build up a pyre and burn up that heretic? Telling outright that limiting a computer to the basic arithmetic involved in the tabletop session is a waste of computer potential calls no mercy.
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ChienAboyeur

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