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December 19th, 2013, 15:17
Originally Posted by wolfen View Post
Sad to hear that they are just gonna have the characters swing away at each other with no parry/hit or block animations.I get drawn out of the game when I see older games doing this and figured in 2014 it will be reduced a good amount.There has got to be a workaround IMO.I would even be fine with a character that is swinging but his animation is blocking an attack instead so that they look as though they are in a battle.PC's are super fast and it could quickly calculate that the next hit will be a kill or a critical hit and play the correct animations.
It has nothing to do with computer performance. All those animations need to be made. It's all about the budget for the game and the time you have to make.
Last edited by azarhal; December 19th, 2013 at 17:28.
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