Elder Scrolls Online - Development Cost?
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January 2nd, 2014, 21:11
Originally Posted by
Recouping 200m will be a cakewalk for them anyway.
If they spent $200 mill, then I guess they will need to make double that to make a profit. Someone has to pay all the interest on loans etc.
However in order to be considered a "successful
" they need to make more than profit. They will need to make profit year on year and they will need to show growth in player number in addition to that. Take the star wars MMO, it certainly made a profit but its considered a "failed MMO". I have a feeling that ESO will be considered a "failed MMO" say a year after release and that will then damage the elder scrolls brand (i.e. single player games too) ….
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