Alpha Protocol - Retrospective @ Eurogamer
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January 8th, 2014, 16:13
Writing was horrid, especially their take on humor. Setting up a semi-realistic game with RPG mechanics for headshots - and then having a young drugged up rockstar boss that's immune to headshots is unforgivably stupid. The animations were awkward, the gameplay a confused and clunky hybrid of RPG and shooter - neither of which worked well enough. The levels were linear in the wrong places and lacked backtracking that would have been satisfying, and I could go on.
To each his own, but I think this game has been anti-backlashed quite sufficiently already.
Sure, it's sort of quirky fun if you can get past how confused and clunky it is - but to dismiss valid points because you're fond of it is a bit silly.
I don't hate it at all - I just don't think it's very good.
Waste of potential
Join Date: Oct 2006
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