Alpha Protocol - Retrospective @ Eurogamer
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January 8th, 2014, 23:04
Hmm, I'm liking it but it's far from perfect, as I said in the now playing thread. Liking the challenges of pure stealth non-lethal takedown / tranquilizer gun where possible.
Here is a new bug for me. I reload after setting off an alarm, and 3 enemies disappear. Reload for insta-win!
Also, why does chainshot stop headshotting after a certain distance? It would be nice if the game gave you a visual indicator when it knows you're going to miss. :/ Lots of trial and error gameplay for me.
Join Date: Aug 2008
Location: Studio City, CA
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