Originally Posted by SpoonFULL
You are looking at the specific mechanics and comparing them for equality.
I was looking at the 'general' gameplay and feel of both.
In both, levels are connected in a very clever way that promotes progression and exploration;
in both you have the freedom to and choice to customise your character and achieve objectives in one way or another (that also applies to Dark Souls as you can choose not to fight some enemies unless you are grinding, except for boss fights which are important for progression).
The lore and hints/guides are included in both but in different formats. The atmosphere and the constant danger that you can lose your life, not knowing whats around the corner, and respwn points are also pesent in both (but in SS2 you can save anywhere as well, but that is just technology/age specific matter that I am sure the designers thought to include once they saw the difficulty curve of SS2 without it).
The general feel is the same to me - it is simply a matter of a personal view.