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February 5th, 2014, 00:45
What I like at Might & Magic:

unique items
unique enemies
NO autoleveling
blocking ways with hard to beat enemies
high quest density
food system
many skills, spells, stats
balanced trade system (at least from lvl 1 to lvl 20)
riddle chests
trainers with quests
you can't learn everything with one char
solid dungeon design
challenging fights (at least from lvl 1 to lvl 25 at Warrior difficulty)
many books, hints, secrets
exploring every corner of the world is rewarding
limited inventory

For every complex problem, there is a solution that is simple, neat, and wrong. - HL Mencken
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The Elder Spy
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Join Date: Oct 2006
Location: NRW/Germany
Posts: 5,287