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February 17th, 2014, 14:47
Originally Posted by Kordanor View Post
Skyrim had a few horrible quests in that matter: E.g. a quest where you couldn't move on unless you sacrifice one of your companions
Actually that's the rare quest Skyrim did the right thing with.

All those capable-to-be-companions NPCs were designed so pathetic you really don't get even a bit of stress by making one of them dead. Of course you won't sacrifice Lydia, you need her to badmouth her passage blocking.
And why would you care really? In Skyrim nothing gets dead for good, everything respawns except your hero, so that NPC will be resurrected by the engine one way or another, why would you miss an opportunity to grab an item then?
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