We've been working on PROVEN LANDS with a super small team for some months now, creating a game in you become an explorer - not just another sandbox item collector. Packed with the real mysteries of physics, biology and chemistry, plus tons of (hopefully) reasonable science-fiction, influenced by Star Trek, Don't Starve, Project Zomboid and Cataclysm.
Starting with a backdrop of endless, procedurally generated terrain, PROVEN LANDS combines 3D, SCIENCE FICTION, SURVIVAL, SANDBOX, ROGUELIKE and RPG elements with an AI-driven GAME MASTER and on top of that: MODDING. The genre is a bit tricky here, we know it, but we are highly influenced by rogue-likes, the game is procedural, and in 3D. But see for yourself.
Keep in mind that the pre alpha tech demo is more a proof of concept, after some months of dev. Eat, drink, chop trees, destroy stones and kill enemies. Enjoy an endless procedural terrain with 30+ chunk types (only desert biome yet). Fight hunger, thirst and diseases,