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March 16th, 2014, 12:01
Originally Posted by ChienAboyeur View Post
After watching the vid, the same question rises up again and over again: why do people keep selling the sequence "UGOIGO" as a miracle for tactics?
Where are tactics displayed in this video sequence? Can a supporter of the claim tell?

So little unit synergy, so little unit coordination, control of space is absent, positional play is absent etc
Can you give examples of games you think have "good" tactics? Kings Bounty? X-com? XCOM? FO:T? Or are those all bad because of UGOIGO that you keep complaining about?
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