Prodigy is a turn-based tactical RPG featuring high quality figurines for PC.
The player manipulates magical objects to ﬁght epic multiplayer battles and follow a heroic solo campaign.
Prodigy's gameplay focuses on squad-based combat on a physical board for deep-thinking and fast paced 1v1 fights.
Prodigy is a new way to play without any keyboard, mouse or joypad.
Prodigy is currently being developed for PC (Windows) with the Unreal 4 engine. We have a prototype of the game that has proven its worth - it includes our first figurines, displays a wide range of NFC (Near Field Communication) interactions and demonstrates the basis of our combat system. Itís been tested multiple times, works really well and we have received lots of good feedback so far from those who have played the prototype.
Now we're aiming for the real thing: we're deepening the gameplay and tactical use of the board and figurines, building the storyline so each figurine has its own personal content, enhancing the universe with a solo PvE campaign, and polishing our technology for an even more robust and reliable product.