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May 22nd, 2014, 14:28
Originally Posted by DArtagnan View Post
What if your rolls couldn't support a Paladin?

Then you'd be forced into something you might not want to play.

That's fun? Ok - to each his own.

The point assignment system is balanced around making classes viable, so there's no way you'd be making a bad Paladin unless you didn't know what you were doing.

Nah, I'm having a hard time seeing the advantage, really.
The advantage, in my mind at least. Is that when rolling you can build any kind of character you want.

If I want six overpowered guys I can roll until I have that. If I just want fate to decide I can just roll once and go with it. If I enjoyed the point buy system I could even roll until I get the same points that offers.

Rolling simply gives me as much or little control as I want. Also in CRPG's you usually have the option to redistribute your points after you roll so in that case not being able to make a paladin would rarely if ever happen.

That's my reasoning anyway.
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