Pillars of Eternity - Post-Funding Update # 80
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June 13th, 2014, 06:49
It's very pretty, but to nitpick, the water and waves effect is too "clock-worky", I understand it is meant to be that way because it is supposed to represent the tide going in and out, but it would be cool to have some sort of variation, if not a different type of wave effect in combination with what is there already, or if nothing else, just the timing altered on the effect so it is not quite so artificial in terms of being like clockwork. In other words, the waves at a beach will often change their "routine", this is from someone who spent a lot of time at California beaches in his youth.
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