The Witcher 3: Wild Hunt - More E3 Interviews
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June 13th, 2014, 20:20
RPS: "Cities feel amazingly alive – You thought Skyrim’s “Radiant” AI was impressive? Or if not impressive then at least a cut above the mindless mobs that tend to populate videogame worlds? Well, Witcher 3′s variation on the theme looked magnificently natural. Children shouted and played tag, adults walked and chatted, fires crackled, water wheels churned, etc, etc, etc. It was so palpably alive. Our presenter noted that NPCs react the all sorts of things, too: the time of day, weather, Geralt punching them - every valid and rational human concern. Afterward, I went to a demo of Dragon Age Inquisition, and the difference was night and day. DA’s denizens were stuck in their tracks like they were born and raised in a vat of quicksand. No sudden movements. Really just no… movements in general, actually."
Every open world RPG will be TW3's bitch
"Since you are sharing your opinion with others you might give a false impression to those who haven't played the game yet."
zahratustra shares his view why i'm not entitled to have an opinion on RPGwatch
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