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December 2nd, 2006, 19:35
I just found an older article on combat-systems : http://www.rpgwatch.com/forums/showthread.php?t=605


I also remember an interview with one of the devs of the C-RPG "Drakensang". The snippet I have in mind for this thread here is this one : http://www.rpgwatch.com/forums/showthread.php?t=531

There is one question :

You've also mentioned that you feel that a "purely turn-based system only addresses a minority of today's RPG audience". Even though I agree with you 100%, unfortunately, here is a simple question: why
So, a developer and an editor of RPG Codex agree on the same thing.

Is this the death of turn—based combat ?
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