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December 5th, 2006, 22:54
good doctor, ken levine doesn't make rpgs. he makes games that have some elements of them but he strives to make different games. personally i think the swat games let me 'role play' more immersively than a lot of 'role playing games'. a story has to be about something. i've never read any any rand myself (more than a chapter anyways) but i'm sure i will fully be engrossed in the story he tells. the thing about a great story/game is that it can have many depths/paths to it but also the option to forgoe all that if the person doesn't want to any just enjoy the 'surface' of the game. a good game story doesn't force these themes down your throat but if you 'get' them it can be rewarding and add to the realsim/humanism of the game. and like levine said, he doesn't plan on these things they just manifiest themselves into the game/story once its creation is underway emerging from the layers of consciousness of him and others in irrational games.
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