A
log for the recent
NWN2 developer chat held by the Xfire folks is now available:
[Obsidian-Kevin]: Question: blagger: Q: Why such a linear game for an RPG? It's one of the few RPG's where i never needed to consult the book or the web for help
Answer: It's a matter of priority and game style. There are major trade-off between linear and non-linear gameplay. To tell the epic story of NWN2 and to emphasize the companions and character interactions, we felt a more linear story was best.
More information.