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December 28th, 2006, 12:46
I don't like the way every developer and publisher seem to say 'ehm, we 'are trying something new' every time they release a game. It is nice to see devs. etc. introduce
something new, if it has something to do with the way games are controlled or supports
the interface or helps the story along.

But this -'new for the sake of newness' things, I don't really like nor do I understand why it has to be that way. To the players, it matters most that the game is solid and stable, and you're able to do what the devs. said you're can do in the game.
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