View Single Post

Default 

December 31st, 2006, 20:54
Originally Posted by magerette View Post
The only thing that chaps my deriere is that no one seems to be able to do this with a crpg—why are there no successful modern interpretations of the great Old Ones(PS:T for example) ?
Because Torment sold less than 75K copies. As long as team sizes and development times continue to rise, the break-even point on a game will move further and further out. Torment turned a profit, but a modern interpretation would not.

Statues wouldn't be better if they could move. Model airplanes would not be better if they were the same size as airplanes.
abbaon is offline

abbaon

abbaon's Avatar
Daft as a daisy

#3

Join Date: Oct 2006
Posts: 321