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January 1st, 2007, 16:34
Originally Posted by magerette View Post
The only thing that chaps my deriere is that no one seems to be able to do this with a crpg—why are there no successful modern interpretations of the great Old Ones(PS:T for example) ?

Til somebody figures it out, I guess I'll just have to settle for mindless slaughter!
Writing dialogue is a pain in the arse and Torment works because of the dialogue. It's a lot of effort for something the market has shown doesn't have that much appeal. You're basically asking a developer to make 50% more game than they're making now. Until there's truly generic middleware that handles most of the stuff that developers currently dedicate resources to, I can't see the situation changing.

By the way, I thought Titan Quest was kind of balls. Just seemed too flat and generic (even with the neat setting) for me to take any interest in it. Marvel Ultimate Alliance is a better action-RPG.
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