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January 4th, 2007, 04:25
Originally Posted by magerette View Post
It's said that it costs too much money and time to make a proper crpg. To me that's like saying it costs too much money to operate a five star restaurant--the chef's salary, the sous-chef's, the salad boy, the somelier, my god forget it--everyone just go to MacDonald's!
Can we extend this analogy to the price at retail, and conclude that publishers won't fund RPGs because their fans expect five star fare at mass-market prices?

(I have less glib answers I could give, but without data to support my interpretation, or yours, or anyone else's, I don't see much purpose to speculating on publishers' motives.)
Statues wouldn't be better if they could move. Model airplanes would not be better if they were the same size as airplanes.
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