The to-hit bonus for ported games being crap has to be something like +4 with a greatly extended critical range. So why should this game even be of interest? Because new content based on existing franchises has worked well on the PSP –as the Grand Theft Auto and Syphon Filter games have shown. Also, games like the two Untold Legends have demonstrated that an action-RPG is a near-perfect fit for the PSP hardware and controls. What those games lacked was a compelling reason to play – they featured generic characters, stories and combat, even by action-RPG standards. Dungeon Siege: Throne of Agony will not change any opinions you might have about deep stories in action-RPG’s, but it is a fun game that is the best handheld action-RPG yet and will keep you going for many hours if you can get past the limitations and issues.