GameSpot: What are the plans for the multiplayer component of Hellgate: London? Will there be free multiplayer gameplay? Are there plans for some kind of subscription content? If so, what would be the difference between free and subscription multiplayer?
Bill Roper: We have always had the intention of providing rich, robust, massively multiplayer online gaming experiences for our players. This means that we will be providing everything from a secure client/server infrastructure to 24/7 customer support to maintaining a complete live team to provide not only balance and bug fixes, but more importantly, continuing, ongoing content updates to the game. And while we are still finalizing the commercial and game aspects of our online plans, we can tell players that there will definitely be significant free online play.
GS: Regardless of the multiplayer situation, you will be able to play Hellgate: London entirely as a single-player game, correct?
BR: Of course! This has never changed and has always been a key part of our design. We know that not everyone has the ability or desire to play with others or online. Just as with the Diablo series, we have created a complete single-player experience whose longevity of gameplay benefits from all of the randomization, rarity, and customization you'd expect from us.