Obsidian Entertainment recently got the chance to do a role-playing game set in the Aliens universe.
This is due with many thanks to our fine publisher, SEGA, who used their oodles of cash and resources to woo Fox. Wine and song may also have been involved. And lawyers. And contract negotiators. But letís set that aside for a second.
When we got the Aliens license, it hit me that there is one resoundingly positive aspect of being in game development: Doing research for games is the best thing, ever.