Originally Posted by Prime Junta
I was experimenting with these tweaks, and found a weird glitch: I can't turn post-processing off. Or, rather, I can, and I get a massive frame rate boost — but I also get some very major glitching with parts of the terrain becoming "transparent" with a different part of the map showing through as if seen from a quite a long way above. (I have a hunch the frame rate boost was simply due to large parts of the geometry not getting rendered at all, because of the glitch.) Any clues?