Originally Posted by Prime Junta 
Hum, I did what you suggested and the problem went away. The weird thing is, I can't reproduce it now when turning the clipping plane settings back to where they were. Now I don't get the glitch at any settings (Low, Medium, High). Nice frame rate, though, so I'm not complaining. Go figure.
I may have made the SpeedTreeMaxMemUsage tweak after trying this, though, so it's conceivable that there's a relation there.
Yeah, there seems to be some inconcistency with the ini settings in general.
i.e I had shaders 3 set in the menu and the ini had 2_0 saved…
I dont think we can be 100% sure which values are actually working and when.
I still get the glitch in preciselly one spot (havent see all that much of the
world though) and have set the
absolutely necessary (Hell it Must be a
bug) SpeedTreeMaxMemUsage fix too…
Originally Posted by Prime Junta 
I just wish I could figure out what's causing the freezing. If I could get rid of that, I would be a happy panda.
Do you have an X2 perhaps ? I think I heard there were some issue there.
Other than that and assuming that all your drivers are up to snuff my mind
goest to a mem leak (there were already suspisions placing the root of the
save bug there)
P.S Heh, Friend of mine just reminded me That in several early videos they
demonstrated "Full" HDR it seems that one is a goner too eh ? Oh well I am
pretty pleased as it is now… I would just like the Balancing + AI to be fixed so
I can start playing… Wouldnt mind to get AA working though…