Ascaron noted that Sacred 2's multiplayer component is a big area of focus, though only fairly basic details could be shared at this point. Online cooperative multiplayer games will be able to contain up to either 16 or 32 players—the number is not yet set in stone—with parties of up to eight characters each. Like other games of the sort, it will have a pre-game lobby with chat and friends management, but less typically it supports both voice and video chat out of the box. Similarly to Battle.net, there will be two online options, open and closed, with the former allowing players a greater deal of freedom to set up servers and the latter featuring only Ascaron-run servers in order to limit cheating and provide reliability. For those who still like to play within earshot of others, Sacred 2 will feature a special LAN campaign, though it is unclear how substantial it will be relative to the main single-player/online campaign.