Two Worlds - Multiplayer Goes Massive
View Single Post
February 2nd, 2007, 20:52
I think they've overstretched. Huge, continuous gameworld, mounts, mounted combat, multiplayer…now massively multiplayer.
I'm only interested in the SP game. It will be very interesting to see if "ahead of schedule" means that aspect will be highly polished or the resources were diverted into a MMO mode (with a fair chance that will be broken).
Join Date: Aug 2006
Location: Sydney, Australia
View Public Profile
Send a private message to Dhruin
Visit Dhruin's homepage!
Find More Posts by Dhruin