FiringSquad: What are the dev team's favorite new monsters in the expansion?
Mark Nelson: There are so many, it's hard to choose. The Scalon is one of my new favorites. They're large, hulking, amphibious creatures that can really startle you. It doesn't hurt that they have the ability to become invisible when they are about to jump out and attack.
FiringSquad: Will the art style of Shivering Isles be radically different than the original game?
Mark Nelson: Absolutely. We always want the player to know that he's playing in the expansion material. The Shivering Isles has a very different feel. It's much less of a traditional medieval fantasy look, and has more of an exotic feel.
FiringSquad: What sort of new character options will the player have when creating a new character for Shivering Isles?
Mark Nelson: The character creation system from the base game hasn't changed for the expansion. Still, there are tons of new clothing, armor, and weapon options in the expansion to allow the player to further customize his character.