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February 14th, 2007, 16:27
I for one remember instadeath traps or similar as common fare of my early crpg forays in the late 80ies. I do not remember this happening much to me anytime lately, and neither do I move down corridors with a party these days anymore. In fact, I would welcome more of that, as long as it is not just a die roll that may improve after reload but something that requires a different approach by the player in order to yield different results.
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