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February 16th, 2007, 00:57
He says that computers can simulate physical activities with a fair amount of accuracy, that he and others find real-time tests of player skill more engaging and generally rewarding than die rolls, and that he can't really fault any simulation mechanic that's executed well. Although he qualifies most of his opinions as his personal feelings, I still see several opportunities to disagree with his argument without misrepresenting it.

Statues wouldn't be better if they could move. Model airplanes would not be better if they were the same size as airplanes.
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