Originally Posted by Kharn
Isn't that apples and pears? I personally don't like Baldur's Gate too much, it gets boring for me soon, but I know it's a well-designed game which, and there's the kicker, does exactly what it intends to do for the people it's intended to target.
The same goes for Spiderweb games. I'm not going to stand on my head and defend Jeff's genius, but the Spiderweb games are expansive and well-designed, tailored to good gameplay and great useability. They dump off on graphics (including any form of graphical progress over games), because that's what they *intend* to do.
That's not the same as the Fall. Though I've never played it, from your description I would surmise that the Fall fails to do in what it attempts to do. This is rarely the case for Spiderweb.