Basingstoke, 6th March 2007 – Dawn of Magic holds a lot of surprises and unexpected turns in store for its players. One of them is the extensive character morphing system, which gradually adapts each avatar's appearance to the acquired skills and the spells the player has employed.
Thus, a mage dealing with Earth Magic will sprout twigs from his shoulders later in the game, until he ends up looking like a walking tree. A wizard who uses Lightning spells, on the other hand, may turn into a crackling metal suit of armor showering all around him with sparks. In extreme cases, sorcerers may even grow the legs of a spider or the wings of an angel. These effects can be combined in many different ways and not only have visual results, but also directly affect the game, bringing with them bonuses and penalties specific to certain spells. A magician who is experienced only in dealing with electricity may have an advantage when it comes to Air Magic, but his resistance to Water Magic will be low. This sort of interplay is abundant in the game, and guarantees numerous possible game combinations.
More details on the game can be found at http://dom.deepsilver.com.
Dawn of Magic is scheduled for release in the first quarter of 2007.