RPG News - Piracy & PC Viability
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March 12th, 2007, 18:58
Piracy is theft, plain and simple. However most games published today would not qualify as “fit for purpose” under any reasonable trade description legislation. In selling shoddy, bug-ridden, “unfit for purpose” merchandise the games industry is committing larceny on a grand scale.
Ironically, in their greed, publishers actually encourage piracy by penalising legitimate users with blocking and performance degrading copy-protection software. Is there any other industry where the pirate version of a product is actually better than the original?
Join Date: Feb 2007
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