Originally Posted by Corwin 
I might do a retro on DF later this year; I'm currently re-playing it.
I'm looking forward to read it. Oh and i would advise you to use the cheat keys to orient yourself inside big dungeons. The main-quest dungeons are cool but all the others were randomly generated by the thousands and are not very cool. With the cheat keys activated pressing [ and ] will teleport you to possible locations where quest items and people that were assigned to your quest. Mark/recall at the entrance always helps.
Unfortunately Daggerfall, even with the latest patch had some buggy quests. If you have a problem with one of the quests you can read the quest source here:
http://institute.no.sapo.pt/q/quests.html
I think this was taken svatopluk site but don't recall:
http://www.svatopluk.com/
Or check uesp:
www.uesp.net
Originally Posted by Corwin 
While some things annoy me (you'll have to wait to find out
) many aspects are better than either MW, or Ob!!
Morrowind and Oblivion gameplay is so different than Daggerfall. This game plays like a 3d rogue with a main plot and Morrowind tried to use the Ultima 7 model with it's sandbox world. Morrowind wasn't such a bad game.