Originally Posted by aries100
that investors only look for the quickest way possible to get their bucks, dollars, yen and eruos, back. They don't seem to understand that a game that sell maybe 250,000 copies in the first month or so, or 500,000 copies in the first 6 month or so, can be slow hit, and that over time such a game might actually outsell a game that has sold maybe 1,5 million copies in its first 1-2 months. (if we look at it over a 10 year period).
And that's the way it is
And that's why investors won't invest in a turnbased game…