Originally Posted by Kharn
Sure, that's all true, but it keeps begging the question; why doesn't this apply to CDs or DVDs? Obviously, it does. And it *could* apply to games too. That's not a matter of economics, since the economic basis for these three industries are roughly the same, it's simply a matter of good economics.
And that's not just the exceptional movies or music that keeps selling high numbers (y'know, Godfather DVDs), there's a whole segment of the industry dedicated to it.