Originally Posted by Cormac 
You're not alone. I hated the real time combat in IE games. If they'd had decent turnbased combat they would have been, in my humble estimation, much better games. I gave up on Icewind Dale after the storyline got crushed under the weight of combat, but if said combat had been TB I would have stuck with it to the end.
They'd definitely have been better as turnbased. I did enjoy them, however, and playing NWN2 (and KotOR/2) reminds me how much better IE combat was than more modern realtime implementations.