RPGWatch Feature: Legend - Hand of God Developer Diary #6
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May 10th, 2007, 13:44
I'm not sure Surlent, I couldn't tell either. I worry a bit about the over-focus on 'making it look good'. You have games like 'Star Wars Episode III' that really focused on making the combat look like it was really happening … but that ultimately fell into the trap of *only* worrying about that, and even then the combat was no match for what had been done in the Jedi Knight games.
I love things that look good, but consuming so many resources on it seems a bit worrying, and I just wonder how it will all control.
Join Date: Oct 2006
Location: Corning, NY USA
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