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May 26th, 2007, 04:29
i thought that as well at first. but after listening to the entire interview i was more than satisfied with his reasoning. what is gaining by giving the player the 'freedom' to do all sorts of things to little sister? far too many game developers don't use this game descretion which is much more evolved in literature and film. its that lack of discretion or some would say taste that keeps me away from games like grand theft auto and far overshadows anything it has added to gaming by giving players a free reign at mayhem. too me that kind of gaming is like what snuff films are to nudity and sex.

to me things are only as believable as the believer wants them to believe. and i frankly and nievely believe in a world (real or virtual) where killing children isn't an option.
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Join Date: May 2007
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